There are known issues with points across different browsers and GPUs. Certain GPUs cannot render points beyond a certain size. Firefox has also been noticed to have highly degraded performance while rendering and this appears to be due to the use of points.
We'll switch to polygons instead to ensure consistent rendering.
There are known issues with points across different browsers and GPUs. Certain GPUs cannot render points beyond a certain size. Firefox has also been noticed to have highly degraded performance while rendering and this appears to be due to the use of points.
We'll switch to polygons instead to ensure consistent rendering.