Saibot393 / LocknKey

A Foundry VTT module to handle locking and unlocking of doors and other objects
MIT License
10 stars 7 forks source link

Open/closed check for trigger filter #109

Open Freezer85 opened 2 months ago

Freezer85 commented 2 months ago

I'm trying to use L&K to trigger (active Tile Trigger) a trapdoor and let token enter the tile (triggering the teleport to another location) based on the open/closed State of the tile but i can't find the proper attribute.

is there a way to filter the tile attribute for it's state (open status/closed Status?) it's for sure used to change the image but i can't find it

Saibot393 commented 2 months ago

You can use the "Filter by lock state" MATT action on the respective tile. There was a bug though, that prevented this from working with tiles, the bug should now be solved with v3.1.3.