Open Stonedtroll opened 2 weeks ago
I will look into it, the biggest challenge might be ensuring system compatibility as certain systems use quite different weight units/types and (probably) different weight data paths. The random part will be relatively easy. I will probably also add an option where crits (optionally) allow a larger loot volume.
Thank you!
Currently, players can take the kitchen sink. Would it be possible to limit the total weight of items taken in a single pick pocketing attempt? Or randomly pick just one?