Saibot393 / Rideable

A Foundry VTT module which allows Tokens to be ridden
MIT License
8 stars 3 forks source link

Question : how to "un-grapple" ? #54

Closed MastaGooz closed 10 months ago

MastaGooz commented 10 months ago

It may sound stupid but I looked everywhere and I don't find how to un-grapple a token.

I used : game.Rideable.GrappleTargeted();

Token A grappeled token B, but then I have no clue how to un-grapple token B.

Saibot393 commented 10 months ago

While having the grappeling token selected you can either hover or target the grappled token and use the same macro/key you sued to grapple the token to release it.

MastaGooz commented 10 months ago

Hum. It's does not work for me with the macro and the key is returning ''this token is locked''. I'll do some deeper testing to check this.

Saibot393 commented 10 months ago

The "this token is locked" message is from lock & key, the ridden token is probably locked by lock & key, meaning, no one can unmount or mount this token currently

MastaGooz commented 10 months ago

I know but the token is not locked nor set as lockable. This is maybe the bug on lock n key where tokens behave as locks again. I'll do more testing asap and I let you know.

MastaGooz commented 10 months ago

I did more testing, and it is the same Lock & Key bug that I reported last time : token act as they are locked even if they are not supposed to. So you can shut this topic since it's not about rideable (when I turn L&K down, it works perfectly).

Saibot393 commented 10 months ago

I really need to find this bug, sorry that it pops up so often