Saibot393 / enhancedcombathud-pf2e

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Grip changing on weapon and causing two handed weapons to appear as unequipped #12

Closed mkniller closed 5 months ago

mkniller commented 5 months ago

After the update to version v1.1.3 I found that dragging weapons to the slots above the character portrait is changing the grip on the weapon.

In my case, my player has a arbalest, a two handed crossbow. When I drag that on the HUD it changes to a one handed weapon, and then is technically unequipped. The PF2E Ranged Combat module is not letting my player attack. I have to go into my character sheet and re-enable 2 hands.

Foundry v11 build 315 Module version v1.1.3 Argon Core version 2.5.5 Browser: Chrome

mkniller commented 5 months ago

I think I misunderstood how those boxes work. I dropped two arbalets in the first two boxes and it used the correct grip...

If that is the correct behavior, please close this.

Saibot393 commented 5 months ago

Yes, the intend is to have the slots in which the item is equiped equal the hands with which the items is held

mkniller commented 5 months ago

Got it. That wasn't 100% clear at first, but It makes total sense now!

Saibot393 commented 5 months ago

Btw. the next version will include a setting to increase the number of item sets, in case the three are not enough, considering that two handed weapons take two slots