You can see ConsoleUtilSSE.dll referenced right at the top of the stack:
Stack { [SP+0] 0x7FFA9FF5271E (ConsoleUtilSSE.dll+271E) (char*) "H?D$(H?D$hL?t$(?D$ "
And the change gametime command referenced as well:
[SP+820] 0x235097B880C (char**) "sgtm 0.3"
That long char string (H?D$(H?D$hL?t$(?D$ ) also seems to be consistant between the crash logs posted.
I've tried recreating it and I'm unable to, but it seems pretty consistant for the people getting it.
If / as I find out more I'll keep this updated.
Not sure what to do about bugs like this. Obviously this has been a feature since 1.0 and oalign relies heavily on time manipulation so for users having trouble with it, i'm not sure...
A few users have been reporting a CTD on Orgasm. It seems to be linked with Slow Motion Orgasm in some manner.
Some users have reported that disabling Slow Motion Orgasm stops the issue. https://discord.com/channels/771971253199699988/771971758047494145/865594852497817632
And in a crash log this user posted: https://discord.com/channels/771971253199699988/771971758047494145/866257724270313472
You can see ConsoleUtilSSE.dll referenced right at the top of the stack:
Stack { [SP+0] 0x7FFA9FF5271E (ConsoleUtilSSE.dll+271E) (char*) "H?D$(H?D$hL?t$(?D$ "
And the change gametime command referenced as well:[SP+820] 0x235097B880C (char**) "sgtm 0.3"
That long char string (H?D$(H?D$hL?t$(?D$ ) also seems to be consistant between the crash logs posted.I've tried recreating it and I'm unable to, but it seems pretty consistant for the people getting it. If / as I find out more I'll keep this updated.