Closed BearGuy closed 3 years ago
I was speaking with Richard today about the viewpoint that hash difficultly on Saito is actually just a source of randomness and we were thinking that it would be interesting to have a few testnets that demonstrate this in various ways. E.G. we could have a testnet that simply uses the latest BTC block hash as a source of randomness and 100% of the Golden Chunk goes to Routers...
I'd like to see this flexibility reflected in the module interfaces so we can easily drop in different sources of randomness in the future...
I think I may have gave you some pushback to the term "lottery" at some point, but I'm actually coming around on that, but also perhaps it should be in it's own namespace/class?
Was speaking to David. PoS vs PoW is a better excample of another type of "lotteryGame" we might want to swap in for another testnet or mainnet.
Miner module implemented, so closing!
For now, to generate slips and get Saito circulating in the system, we auto generate
GoldenTicket
Transaction
s and feed them into theMempool
where they're bundled and added to the chain.We want a
Miner
module to do some mining work to generate these golden tickets. We want to port over the existingMiner
from themaster
branch, remove theLottery
andLotteryGame
cruft around it and add tests.