Closed Sakorona closed 5 years ago
So, Taxes:
Basically, a sales tax set at ~3% applying to all sales. I'm not sure I want to do price changes except for out of season stuff, but I do want to do billing:
So, in the country, water usage is electricity, because it's what you use for the farm. The idea is that it's a flat 100g for electricity. If you have a well, that drops to 35g, but if you have sprinklers, it's 35g+(sprinkler number*sprinkler modifier), capped at 150g., This is a end of month billing.
TV appears to be all over-the-air stuff, so no bills for that. Property taxes .. well, are 100g. I'd run detection routines for larger farms, but that might be .. hard to test, I don't use larger farms. :S
Out of Season should be a 10-15% bonus, correspondingly, maybe the rapidly growing crops should be a 5%-10% decrease?
Will need to work out a garnish system.
Moved to trello.
tax/price influence/out-of-season bonus mod that was independent of Longevity that actually worked with JA stuff