Open ptwohig opened 7 years ago
Could you check that you're using is not official Json.NET
but Json.Net.Unity3D
? Because Json.Net.Unity3D
is supposed to disable DynamicReflectionDelegateFactory
for iOS, this callstack seems odd. And it would be better to show me your class to be serialized and code for this.
Where we should place link.xml ? In a concrete path? Could you explain it better in the readme.md?
Try using the original JSON.NET for Unity (it's free now).
This one has been abandoned for a while.
Just as the title implies, I'm getting a crash when using IL2CPP in System.Reflections.Emit.]
Just looking for a workaround if possible.