When a new round in combat starts, a dialogue is shown to players maintaining conviction.
In the dialogue, you can choose to spend a Benny to maintain your conviction or...
decline and your conviction will be deactivated.
The dialogue is not shown if you are out of Bennies and conviction will end.
This will only happen if the conviction condition (provided by SUCC) is active, so you can still activate conviction using another effect and maintain it indefinitely if you want.
New Translation strings.
Changed
The check_bennies function now takes an optional modifier (boolean) to stop the no more bennies left notification. It defaults to true.
[1.2.0] - 2022-11-05
☮️ Peace in the world, or the world in pieces. 🕊️
Added
Changed
check_bennies
function now takes an optional modifier (boolean) to stop the no more bennies left notification. It defaults to true.