SalieriC / SWIM

A collection of macros for the SWADE system on Foundry with a focus on immersion (i.e. by using sound effects)
GNU General Public License v3.0
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[BUG] The Unshake macro Shakes a character if they aren't already Shaken #129

Closed steveculshaw closed 1 year ago

steveculshaw commented 1 year ago

Describe the bug If the player runs the Unshake macro when they are NOT shaken, they get the Shaken status.

To Reproduce Steps to reproduce the behaviour:

  1. Select character, and make sure they are NOT Shaken
  2. Run the Unshake macro
  3. Check the character sheet
  4. See error

Expected behaviour When a character is NOT already shaken, running the macro would have no effect

Screenshots N/A

Desktop (please complete the following information): OS: [Windows 11] SWIM: [1.5.0] SUCC: [2.0.0] Swade System: [3.0.4] Foundry VTT: [11.302] Browser: [Google Chrome 114.0.5735.134] Other modules: BR2

Additional context N/A

SalieriC commented 1 year ago

That is intended bahaviour and has always been: https://github.com/SalieriC/SWADE-Immersive-Macros/wiki/Macros#un-shake That's why it is officially referred to as the (Un-)Shake macro. =)