Closed GoogleCodeExporter closed 9 years ago
Also, names of the models that will cause WMV to crash are highlighted in cyan.
Original comment by artemis...@gmail.com
on 12 Nov 2011 at 12:29
19:30:06: Starting:
World of Warcraft Model Viewer v0.7.0.1 r640 (Windrunner's Lament) Windows
64-bit
19:30:06: Initializing Objects...
19:30:06: Creating Anim Control...
19:30:06: Creating Char Control...
19:30:06: Creating Light Control...
19:30:06: Creating Model Control...
19:30:06: Creating Settings Control...
19:30:06: Creating Model Bank Control...
19:30:06: Creating Model Opened...
19:30:06: Creating Model Export Options Control...
19:30:06: Creating OpenGL Canvas...
19:30:06: Initiating OpenGL...
19:30:08: Info: GLEW successfully initiated.
19:30:08: Video Renderer: ATI Radeon HD 5800 Series
19:30:08: Video Vendor: ATI Technologies Inc.
19:30:08: Driver Version: 4.1.11161 Compatibility Profile Context
19:30:08: Support wglPixelFormat: true
19:30:08: Support Texture Compression: true
19:30:08: Support Multi-Textures: true
19:30:08: Support Draw Range Elements: true
19:30:08: Support Vertex Buffer Objects: true
19:30:08: Support Point Sprites: true
19:30:08: Support Pixel Shaders: true
19:30:08: Support Vertex Shaders: true
19:30:08: Support GLSL: true
19:30:08: Support Anti-Aliasing: true
19:30:08: Support Pixel Buffer Objects: true
19:30:08: Support Frame Buffer Objects: true
19:30:08: Support Non-Power-of-Two: true
19:30:08: Support Rectangle Textures: true
19:30:08: Support OpenGL 2.0: true
19:30:08: Max Rectangle Texture Size Supported: 16384
19:30:08: Max Texture Size Supported: 16384
19:30:08: Creating OpenGL Canvas...
19:30:08: Initiating OpenGL...
19:30:09: Loading Session settings from:
C:\Users\ONE\Desktop\WMV_v0701_r640_Win64\userSettings\Config.ini
19:30:09: Initializing File Menu...
19:30:09: Initializing GUI Docking.
19:30:09: Setting OpenGL render state...
19:30:09: Max Lights used: 4
19:30:09: Info: GUI Layout loaded from previous session.
19:30:09: WoW Model Viewer successfully loaded!
----
19:30:10: Initializing Archives...
19:30:10: Game Data Path: C:\WoW\Data\
19:30:10: Use Local Files: true
19:30:10: Opening wow-update-base-14946.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-14946.MPQ (Partial)
19:30:10: Opening wow-update-base-14545.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-14545.MPQ (Partial)
19:30:10: Opening wow-update-base-14480.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-14480.MPQ (Partial)
19:30:10: Opening wow-update-base-14333.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-14333.MPQ (Partial)
19:30:10: Opening wow-update-base-14007.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-14007.MPQ (Partial)
19:30:10: Opening wow-update-base-13914.MPQ (Partial)
19:30:10: Opening ruRU\wow-update-ruRU-13914.MPQ (Partial)
19:30:10: Opening wow-update-13623.MPQ (Partial)
19:30:10: Opening wow-update-13596.MPQ (Partial)
19:30:10: Opening wow-update-13329.MPQ (Partial)
19:30:10: Opening wow-update-13287.MPQ (Partial)
19:30:10: Opening wow-update-13205.MPQ (Partial)
19:30:10: Opening wow-update-13164.MPQ (Partial)
19:30:10: Opening expansion3.MPQ
19:30:11: Opening expansion2.MPQ
19:30:11: Opening expansion1.MPQ
19:30:12: Opening world.MPQ
19:30:12: Opening sound.MPQ
19:30:13: Opening art.MPQ
19:30:14: Opening ruRU\expansion3-locale-ruRU.MPQ
19:30:14: Opening ruRU\expansion2-locale-ruRU.MPQ
19:30:15: Opening ruRU\expansion1-locale-ruRU.MPQ
19:30:15: Opening ruRU\locale-ruRU.MPQ
19:30:16: Loaded Content TOC: v4.03.00
19:30:16: Compatible Cataclysm Version Found.
19:30:16: Loaded Content Version: 14545
19:30:16: InitMPQArchives result: Successfully Initialized.
19:30:16: Initializing File Controls...
19:30:21: Loading user skins from
'C:\Users\ONE\Desktop\WMV_v0701_r640_Win64\userSettings\Skins.txt'
19:30:21: User skins
C:\Users\ONE\Desktop\WMV_v0701_r640_Win64\userSettings\Skins.txt loaded
19:30:21: Initializing Databases...
19:30:22: Trying to open ruRU\items.csv file (for updating locale files)
19:30:33: Finished initiating database files.
19:30:38: Loading model: Character\Skeleton\male\skeletonmale.m2, size: 1092480
19:30:38: Info: Added Body.blp to the TextureList[0] via specialTextures. Type:
1
19:30:38: Info: Added Special_2 to the TextureList[1] via specialTextures.
Type: 2
19:30:39: Using version 10 Camera Model Definitions.
19:30:39: Using version 10 Camera Model Definitions.
19:30:39: Attach on id 0 slot -1 scale 1.000000 rot 0.000000 pos
(0.000000,0.000000,0.000000)
19:30:39: Error: Could not load the texture 'Character\Skeleton\Hair00_00.blp'
19:30:39: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_00.blp
19:30:39: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_00.blp
19:30:39: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_00.blp
19:30:39: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_00.blp
19:30:39: Update model: Character\Skeleton\male\skeletonmale.m2
19:30:46: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_01.blp
19:30:46: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_01.blp
19:30:46: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_01.blp
19:30:46: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_01.blp
19:30:47: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_02.blp
19:30:47: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_02.blp
19:30:47: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_02.blp
19:30:47: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_02.blp
19:30:47: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_03.blp
19:30:47: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_03.blp
19:30:47: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_03.blp
19:30:47: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_03.blp
19:30:48: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_04.blp
19:30:48: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_04.blp
19:30:48: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_04.blp
19:30:48: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_04.blp
19:30:49: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_05.blp
19:30:49: Loading texture: Character\Skeleton\Male\SkeletonMaleSkin00_05.blp
19:30:49: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceLower00_05.blp
19:30:49: Loading texture:
Character\Skeleton\Male\SkeletonMaleFaceUpper00_05.blp
19:30:54: Loading model: Character\Scourge\male\scourgemale.m2, size: 1871584
19:30:54: Info: Added Body.blp to the TextureList[0] via specialTextures. Type:
1
19:30:54: Info: Added Hair.blp to the TextureList[1] via specialTextures. Type:
6
19:30:54: Loading texture: CHARACTER\SCOURGE\MALE\NIGHTELFMALEEYEGLOW.BLP
19:30:54: Info: Added CHARACTER\SCOURGE\MALE\NIGHTELFMALEEYEGLOW.BLP to the
TextureList[3].
19:30:54: Loading texture: CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP
19:30:54: Info: Added CHARACTER\BLOODELF\FEMALE\DEATHKNIGHTEYEGLOW.BLP to the
TextureList[4].
19:30:54: Info: Added Special_2 to the TextureList[4] via specialTextures.
Type: 2
19:30:54: Info: Added Special_15 to the TextureList[5] via specialTextures.
Type: 15
19:30:54: Info: Added Special_16 to the TextureList[6] via specialTextures.
Type: 16
19:30:54: Info: Added Special_18 to the TextureList[7] via specialTextures.
Type: 18
19:30:54: Info: Added Special_17 to the TextureList[8] via specialTextures.
Type: 17
19:30:54: Error: Unable to load Lods:
[Character\Scourge\male\scourgemale00.skin]
Original comment by artemis...@gmail.com
on 12 Nov 2011 at 1:33
Does it means that the other ones are laoding correctly ?
In order to attach easily files to demand, you can try our new bugtracker, here
: http://apoklipse.org:8080
Original comment by JeromeBa...@gmail.com
on 12 Nov 2011 at 5:40
The ones with regular color names work, but textures are still broken.
Original comment by artemis...@gmail.com
on 12 Nov 2011 at 7:03
Moved to JIRA : http://apoklipse.org:8080/browse/WMV-120
Original comment by jeromn...@gmail.com
on 23 Nov 2011 at 9:05
Original comment by jeromn...@gmail.com
on 23 Nov 2011 at 9:05
Original issue reported on code.google.com by
artemis...@gmail.com
on 12 Nov 2011 at 12:18