SamTheBlow / grand-strategy-game

A grand strategy game made in Godot.
MIT License
7 stars 4 forks source link

Implement local multiplayer #109

Closed SamTheBlow closed 5 months ago

SamTheBlow commented 12 months ago

i.e. when one player's turn ends, it's the next player's turn to play, on the same computer. This will only work for turn-based games I think =-=-=-=

Make players play in a fixed order and generalize the code to work with multiple human players

Make local multiplayer work

Make it clear when it's your turn

Add an interface with player info

Differentiate humans from AI

Add a player list in the lobby

Add a button that adds a player (lobby)

Create circular buttons

Add circular buttons to the right of usernames on the player list

Add a button that adds a player (in-game)

Add a button that removes a player

Add a button that changes a player's username

Start games with the players that were set up in the lobby

Still have the same player list when going back to main menu