The moment a game ends (which is also defined with game rules), here are the options to add as win conditions:
[ ] The most provinces owned
[ ] The highest money in bank
[ ] The highest money income per turn
[ ] The highest population
In the future, the user should be able to create formulas to take multiple of the above factors in consideration (see #174), but that's not what this issue is about.
The moment a game ends (which is also defined with game rules), here are the options to add as win conditions:
In the future, the user should be able to create formulas to take multiple of the above factors in consideration (see #174), but that's not what this issue is about.