The user should be able to create worlds that wrap seamlessly on the X axis, the Y axis, or both.
It should be so seamless, that the user should not be able to know where the world's edges are.
You should be able to make a province's shape go through an edge, without problem.
This will be required in order to be able to create a globe view (#184).
The user should be able to create worlds that wrap seamlessly on the X axis, the Y axis, or both.
It should be so seamless, that the user should not be able to know where the world's edges are. You should be able to make a province's shape go through an edge, without problem.
This will be required in order to be able to create a globe view (#184).