Closed SamVanheer closed 1 year ago
About "Language-specific directories": Do you mean special characters like "é"? I just noticed that it can't open a model if the folder is on my desktop (by OS sys language) it contains a "é" char :D
Of course I moved it elsewhere, just asking.
Language-specific directories means SteamPipe directories ending in _<language>
, like _french
.
I just released an update that allows you to open files that contain Unicode characters: https://github.com/Solokiller/HL_Tools/releases/tag/V2.9-beta003
I see now. Thank you for the update!
These features have all been implemented.
The filesystem handles SteamPipe, but it still needs improvements.
[x] HLAM should be able to auto-detect the Steam Half-Life installation using the registry key for it, and autodetect all mods installed for it.
[x] This also requires support for non-Steam Half-Life installations such as WON Half-Life, Xash and Sven Co-op.
[x] In addition, models loaded from a location that is not a mod directory should still support locating other files relative to its directory, like for example locating sounds that are located in the relative path
<models directory extracted from filename>/../sound
.[x] Language-specific directories should also be supported, and the user should be able to choose which one to use