Closed Inovator closed 1 year ago
Interesting, IL2CPP_TYPE_END should never be used, so this implies there's an error in the read logic - but this is the first I've heard of it. Will try to check it out tomorrow.
No rush really, might be a new version unity with a new il2cpp or something... the game is fairly new this and KSP coming out later this month should be the newest unity games on the block
Nah, I know this version works under normal circumstances - there's no new IL2CPP metadata version.
Fixed as per above on latest commit/nightly. Thanks for the report!
Game: Broken Arrow on Steam (you can download the demo for free) Code: most recent build from develop [b676382] and older releases
It appears that there is a issue in [CustomAttributePrimitiveParameter] (https://github.com/SamboyCoding/Cpp2IL/blob/b6763820bd99b48c765dc5df6fdf8ef769871ef3/Cpp2IL.Core/Model/CustomAttributes/CustomAttributePrimitiveParameter.cs#L91) I'm not sure what
IL2CPP_TYPE_END
signifies, default enum value?