SamsDRGMods / SimpleQOL

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Mission list shows incorrect mission lengths and complexities #50

Open etacaranae opened 6 months ago

etacaranae commented 6 months ago

Describe the bug The mission list feature in the SimpleQOL tab of the mod hub shows incorrect mission lengths and complexities for missions with mutators. For example, a 3 dreadnought shield disruption elimination mission is displayed as having mission length and complexity 1. It is not sorting by length correctly either; a 325 morkite mission appeared below a 200 morkite mission when sorting only by length. This seems to not affect the displayed hazard bonus, or missions with no mutators.

To Reproduce Steps to reproduce the behavior: Open the mod hub, then navigate to the mission list section of the SimpleQOL tab and sort by length.

Expected behavior I would expect the displayed length and complexity of the missions in the mission list to match up with their actual length and complexity.

Screenshots

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Additional context Aside from the mods in the screenshot, I have Health and Shield Numbers, Sprint by Default/Hold to Walk, Frozen Impact Particles FPS Fix, Maxwell Victory, and Iron Will Duration. All of the mods in this slot are verified.