SamsaraDevs / samsaraJunk

In which someone makes a class-based mod by copy/pasting the ZDoom Wiki into a single .pk3 and people seem to like it.
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Wolfmove loses speed of player on map switch #11

Closed IjonTichy closed 11 years ago

IjonTichy commented 11 years ago

When Blazko is using the classic movement, his starting speed is saved in a variable in SAMSARA_WOLFMOVE. Problem is, when a map ends, he enters the next map with no speed, meaning that when he disables it, it's restored... to a speed of 0.

I'm thinking of a way to fix this, luckily. Hopefully it isn't hard.

TerminusEst13 commented 11 years ago

Theoretically speaking, since a character's speed is never permanently altered, would it be possible to restore it to a flat number rather than SAMSARA_WOLFMOVE?