SamsaraDevs / samsaraJunk

In which someone makes a class-based mod by copy/pasting the ZDoom Wiki into a single .pk3 and people seem to like it.
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Listing #1 #27

Closed tehvappy50 closed 11 years ago

tehvappy50 commented 11 years ago
TerminusEst13 commented 11 years ago

1: Oof. Guess I'll need to make a new SpectralZorch damagetype. This won't be fun, at all. 2A: Will fix later on, thank you. 2B: Probably will not fix due to being too funny, haha. Quadded weapon switching too OP. 3: Jitters? If you mean the rapid up-and-down motion, that's intentional and was its firing animation in Marathon. 4: Whoops. Will fix, thank you. 5: A nice touch. Technically that was his pain flash in Chex Quest, due to all the damage being slime-based, but nothing wrong with additional flashes. Will do, thank you. 6: Hopefully this may be just as simple as removing the Quad state on death. 7: Whoops. Will fix, thank you.

tehvappy50 commented 11 years ago

For 3, it was kind of a similar situation to the M2 Alien Weapon.

EDIT: I found out I might be going crazy. I thought I noticed it in the ZDoom Wars TLMS server, but it doesn't seem to be replicated. (Plus I play with a movebob of 0.025.)

EDIT 2: I noticed that the M1 Alien Weapon jitter bug occurs in the DTINV server.

IjonTichy commented 11 years ago

I fired the M1 Alien Weapon continuously and there was no jitter. Spectral LG is evil and steals ammo. Do not encourage it.

Also you really should keep each bug in its own issue; that way I can knock them off individually.

Edit: Fixes: ceb3b826cabc19acb208735965c9a62daea73d0d - quad face on death f72bfdd32410876c0563314d1a285e44becbbb04 - spectral LG stealing cells for its meth lab 8be5eea17fce2e525748962c2c26350c7367f197 - spectral DoE firing using old behaviour daa7f0eba86ca38fb2440165fafe2e3fa0757749 - spectral LC flickeran 5136ab7394741214d6e18b5fb1550b399d5a876a - spectral zorchan 96b7bcee278265775a0c980902c50ee9b6f6a234 - SO lightamp blooness