Closed AmosEgel closed 1 year ago
Hi,
To generate a mesh from other C# code, you will need to follow these steps:
Copy the file constrained_delaunay_triangle_main.cs located in the following folder: https://github.com/Samson-Mano/2DTriangle_Mesh_Generator/tree/master/2DTriangle_Mesh_Generator/mesh_control
Copy the entire contents of this folder: https://github.com/Samson-Mano/2DTriangle_Mesh_Generator/tree/master/2DTriangle_Mesh_Generator/mesh_control/delaunay_triangulation
That's all you need to do!
The main call to generate the mesh can be found in the file [constrained_delaunay_triangle_main.cs]. The input is a string value with format shown in the same file.
I hope this clarifies the process. If you have any further questions, feel free to ask.
Best regards, Samson Mano
Congratulations, the examples that you post look very good.
I'd like to create some meshes using constrained Delauney triangulation from within another C# project, so I'd like to use your software as a library (without the GUI).
What would be the starting point, i.e., what are the relevant classes that I can use to define a polygon and to compute a mesh?