SamsterBirdies / pilotable-planes

Pilotable Planes Forts mod repository
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Plane flying #7

Open Flinnshadow opened 1 month ago

Flinnshadow commented 1 month ago

Anti water logic. It would significantly improve the experience to add in auto sea skimming behavior when about to collide with the water, the delay on commands means that it can be impossible to prevent colliding with the water without good prediction, a setting to turn this on or off would allow this to be a determent when flying at low altitudes (radar avoiding behavior?)

Missed inputs. Short bursts of elevator commands are sometimes ignored, this can be devastating when occurring near the target, I assume this to be from ping causing the up and down command to be registered at the same frame, the up command might have the info on how long it was held for to prevent this.

Flying prediction. even adding a ghost visual directly in front of the plane depicting what will happen if you have exactly X ping would be incredibly helpful, this could be expanded to also interpolate the actual position to the predicted to reduce input delay