Closed adiliqbl closed 5 years ago
Try this:
Pointer.getRenderData().setDepthTest(false);
Pointer.getRenderData().setRenderingOrder(SXRRenderData.SXRRenderingOrder.OVERLAY);
You might also find this useful: http://www.gearvrf.org/tutorials/play_with_controller/
Thanks. It worked.
I am trying to show a
SceneObject
onGVRSphereSceneObject
. But, only theGVRSphereSceneObject
is showing where as scene object hides once the texture image becomes visible. If I add both sphere and object usingaddSceneObject
, then image is shown on one side and rest of view is black.I have tried rendering order but it doesn't seem to fix this issue.