This project relates to the pre-processing and/or post-processing of the decoded audio samples to produce an immersive 3D rendering, and is independent of the audio codec used.
iac/src/iamf_enc/dmpd/asc/src/kernels/strided_slice.c:217:15: warning: type defaults to ‘int’ in declaration of ‘strides’ [-Wimplicit-int]
217 | const auto* strides = params->strides;
| ^~~~~~~
The auto keyword in C is different from auto in C++11. Automatic storage duration is the default at block scope, this should be removed and the correct types used.
@ 5f8911cab86df546cc18bceccd817f44482b027f
For example compiling with
gcc 12.2.0
:The
auto
keyword in C is different fromauto
in C++11. Automatic storage duration is the default at block scope, this should be removed and the correct types used.