SanFelipeStudios / RomeTwo

Second Project, focused on practical design
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17 implement curation UI #18

Closed Dusharm closed 1 year ago

Dusharm commented 1 year ago

The colorset files seem to be setting some kind of theme for the curation view, should they be tagged for specific curation views. For example, What if we were promoting a different game, like Tears of the Kingdom

The red theme is going to clash etc. How would that be modified?

I'm also a little confused how those files are getting linked to the view, is that xcode magic? Can't find the data referenced anywhere

nicholasri commented 1 year ago

The colorset files seem to be setting some kind of theme for the curation view, should they be tagged for specific curation views. For example, What if we were promoting a different game, like Tears of the Kingdom

The red theme is going to clash etc. How would that be modified?

I'm also a little confused how those files are getting linked to the view, is that xcode magic? Can't find the data referenced anywhere

The colorset files seem to be setting some kind of theme for the curation view, should they be tagged for specific curation views. For example, What if we were promoting a different game, like Tears of the Kingdom

The red theme is going to clash etc. How would that be modified?

I'm also a little confused how those files are getting linked to the view, is that xcode magic? Can't find the data referenced anywhere

The assets are placed in the assets folder: https://github.com/SanFelipeStudios/RomeTwo/pull/18/files#diff-1d29a9d827683bd9ed8e0ce3032a9859c704c9a1728d9fe03977166c9cce2494

https://github.com/SanFelipeStudios/RomeTwo/pull/18/files#diff-3757de5f598122e6dbfd87f4a63e7fb69b11c06a63c6c4907d1451192bf7fadc

I am not 100% how it works, but I do not have any other references added. I just made sure to add the files via an image set through Xcode and I believe it does some of the work in the background