Closed LeGeRyChEeSe closed 2 years ago
could you provide the systemd output
should look something like this (notice the red box around what i'm looking for)
I get only this:
kilian@stain:/ $ sudo systemctl status smo
● smo.service - "Super Mario Odyssey Multiplayer Server"
Loaded: loaded (/etc/systemd/system/smo.service; enabled; vendor preset: enabled)
Active: activating (auto-restart) (Result: exit-code) since Sat 2022-07-30 04:27:48 CEST; 9ms ago
Process: 13541 ExecStart=/home/kilian/SmoOnlineServer/Server/bin/Release/net6.0/Server (code=exited, status=131)
Main PID: 13541 (code=exited, status=131)
kilian@stain:/ $
I get only this:
kilian@stain:/ $ sudo systemctl status smo ● smo.service - "Super Mario Odyssey Multiplayer Server" Loaded: loaded (/etc/systemd/system/smo.service; enabled; vendor preset: enabled) Active: activating (auto-restart) (Result: exit-code) since Sat 2022-07-30 04:27:48 CEST; 9ms ago Process: 13541 ExecStart=/home/kilian/SmoOnlineServer/Server/bin/Release/net6.0/Server (code=exited, status=131) Main PID: 13541 (code=exited, status=131) kilian@stain:/ $
Is the binary stored in /home/user? You did make sure to adjust both lines to kilian correct?
To demonstrate, it should look like this
[Service] User=kilian ExecStart="/home/kilian/SmoOnlineServer/Server/bin/Release/net6.0/Server" WorkingDirectory=/home/kilian/SmoOnlineServer/Server/bin/Release/net6.0/ Restart=always RestartSec=5
We fixed this together in Discord on Saturday.
They were building the project themselves from source on a Raspberry Pi (linux-arm
).
Problem summary:
1.) sudo systemctl status smo
didn't output any logs in this situation (solved by using journalctl -u smo
directly).
2.) Server.dll: No such file or directory
(IDK how it was solved).
3.) A runtime error message saying that the .NET Runtime wasn't installed, though the install script said that it was. (Solved by building with --self-contained
to bundle the runtime dependencies into the build binaries).
Probably related to the issues he had on the Raspberry Pi (arm
): when I build the docker image of the server with --no-self-contained
for linux/arm/v7
, then it fails to run with the M$ runtime image (dotnet host fxr missing). For linux/arm64
and linux/amd64
it works with --no-self-contained
. And with --self-contained
it works for all three of them. (Which is why that's currently in the Dockerfile and increases the image size by about 64 MB.) (Could also be an qemu
emulation issue though.)
We fixed this together in Discord on Saturday.
They were building the project themselves from source on a Raspberry Pi (
linux-arm
).Problem summary: 1.)
sudo systemctl status smo
didn't output any logs in this situation (solved by usingjournalctl -u smo
directly). 2.)Server.dll: No such file or directory
(IDK how it was solved). 3.) A runtime error message saying that the .NET Runtime wasn't installed, though the install script said that it was. (Solved by building with--self-contained
to bundle the runtime dependencies into the build binaries).Probably related to the issues he had on the Raspberry Pi (
arm
): when I build the docker image of the server with--no-self-contained
forlinux/arm/v7
, then it fails to run with the M$ runtime image (dotnet host fxr missing). Forlinux/arm64
andlinux/amd64
it works with--no-self-contained
. And with--self-contained
it works for all three of them. (Which is why that's currently in the Dockerfile and increases the image size by about 64 MB.) (Could also be anqemu
emulation issue though.)
if that's the case why wasn't it closed as competed?
Seems to be resolved now.
Hello, i can't make systemd working on my raspberry pi 4B:
user@server:~/SmoOnlineServer/Server/bin/Release/net6.0 $ systemctl status smo
● smo.service - "Super Mario Odyssey Multiplayer Server"
Loaded: loaded (/etc/systemd/system/smo.service; enabled; vendor preset: enabled)
Active: activating (auto-restart) (Result: exit-code) since Fri 2022-07-29 00:48:04 CEST; 3s ago
Process: 4379 ExecStart=/home/user/SmoOnlineServer/Server/bin/Release/net6.0/Server (code=exited, status=131)
Main PID: 4379 (code=exited, status=131)
There is the
smo.service
file: [Unit] Description="Super Mario Odyssey Multiplayer Server" After=network.target StartLimitIntervalSec=0[Service] User=user ExecStart="/home/user/SmoOnlineServer/Server/bin/Release/net6.0/Server" WorkingDirectory=/home/user/SmoOnlineServer/Server/bin/Release/net6.0/ Restart=always RestartSec=5
[Install] WantedBy=multi-user.target
And this is my server folder:
user@server:~/SmoOnlineServer $ tree -d
. ├── Server │ ├── bin │ │ └── Release │ │ ......└── net6.0 │ │............ └── Server │ └── obj │ └── Release │ └── net6.0 │ ├── ref │ └── refint ├── Shared │ ├── bin │ │ └── Release │ │ └── net6.0 │ ├── obj │ │ └── Release │ │ └── net6.0 │ │ ├── ref │ │ └── refint │ └── Packet │ └── Packets └── TestClient21 directories