Closed MegaJani closed 1 year ago
Please provide me with your save file when this happens.
Here you go: https://drive.google.com/drive/folders/1LPMZhj3geeIAp9hOiql1_tsHKx27Y1AY?usp=share_link
Although heavily modded, none of them seem to conflict to cause the issue.
strange, I can't reproduce it. Marie successfully manages to use the toilet before she needs to regain her breath.
Also a question. These rechargers were connected to oxygen by some kind of modding pipe ? or are they not connected ?
However, I already have thoughts on improving the priority of super urgent charging.
Yes, I use the high pressure pipes mod to connect them, that's no problem. I noticed that sometimes they make it in time (mostly when they run out exactly as they go to the bathroom, but it's these instances when things align precisely to lock a dupe that are mildly annoying.
I thought of making a suggestion to configure the recharge threshold percentage, but that might not solve the conflicting chores if they reach that in downtime.
Hi! I managed to capture one where I don't forget to check the priorities: https://drive.google.com/drive/folders/1LPMZhj3geeIAp9hOiql1_tsHKx27Y1AY?usp=share_link
before I upload the new version to the workshop. can you test it locally ?
Gladly. I see, it's grouped with "recover breath" now, and so it's immediate. Nice fix!
Although one dupe tried to eat while their oxygen was just "low", not empty, and they were picking up food endlessly. I don't know if there's any spaghetti code in the game's logic, but I think it would be best to just make the regular "recharge equipment" chore an involuntary action as well, they stop their regular chores for it anyway. Downtime can wait a bit. Edit: The problem still presents itself in the bathroom given their oxygen levels are just "low", not entirely empty. Edit 2: Game speed might be a contributing factor here (time to complete a chore vs. time to check new chores)
Hi. I have seen your recent posts in the unofficial ONI discord. So, definitely, your Chore loop problem is not caused by my mod.
Current Behavior
If a dupe runs out of air during downtime and is currently trying to use the toilet, the suit recharger chore will repeatedly interrupt the bathroom chore and locks the dupe in place, leading to a suffocation-starvation-exhaustion loop.
Mod Versions
Newest version, using Mod Updater
Steps to Reproduce
A possible solution would be to move the recharge chore to be a personal need and/or increasing the priority.