Closed HetNeSS closed 12 months ago
Attach the full log immediately after the crash, as written in the instructions. Who did I write it for? However, I'm 98% sure that your game just didn't update the mod. Update it forcibly, using Mod Updater. Click on this button next to the mod to force the update.
Description of the bug/crash
Toggle on - reboot - dead
Steps To Reproduce
As filed above
Player.log
Exception while loading mod Sanchozz.ONIMods.VaricolouredBalloons at F:/Documents/Klei/OxygenNotIncluded/mods/Steam/2293939893. HarmonyLib.HarmonyException: Patching exception in method System.Void Instance::.ctor(IStateMachineTarget master) ---> System.FormatException: Method System.Void Instance::.ctor(IStateMachineTarget master) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) BalloonFX/Instance:BalloonFX+Instance..ctor_Patch0 (BalloonFX/Instance,IStateMachineTarget): IL_00aa: ldloc.0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0008c] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs:0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00222] in <8962180363a94bf7bd897569e6298675>:0
1+Job[T] job) [0x000bb] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0010f] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00093] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable
1[T] sequence, System.Action`1[T] action) [0x00014] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6dcb326e4f6442999f701f1e67d0b5a0>:0 at KMod.UserMod2.OnLoad (HarmonyLib.Harmony harmony) [0x00007] in <8962180363a94bf7bd897569e6298675>:0 at VaricolouredBalloons.VaricolouredBalloonsPatches.OnLoad (HarmonyLib.Harmony harmony) [0x00000] inat UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0 at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in:0
at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in :0
at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in :0
at KMod.DLLLoader.LoadDLLs (KMod.Mod ownerMod, System.String harmonyId, System.String path, System.Boolean isDev) [0x00000] in <8962180363a94bf7bd897569e6298675>:0
at KMod.Mod.Load (KMod.Content content) [0x00000] in <8962180363a94bf7bd897569e6298675>:0
at KMod.Manager.Load (KMod.Content content) [0x00000] in <8962180363a94bf7bd897569e6298675>:0
at Global.Awake () [0x00000] in <8962180363a94bf7bd897569e6298675>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent_Injected (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3& pos, UnityEngine.Quaternion& rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Internal_InstantiateSingleWithParent (UnityEngine.Object data, UnityEngine.Transform parent, UnityEngine.Vector3 pos, UnityEngine.Quaternion rot) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.Transform parent) [0x00000] in <72b60a3dd8cd4f12a155b761a1af9144>:0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation, UnityEngine.GameObject parent, System.String name, System.Boolean initialize_id, System.Int32 gameLayer) [0x00000] in :0
at Util.KInstantiate (UnityEngine.GameObject original, UnityEngine.GameObject parent, System.String name) [0x00000] in :0
at LaunchInitializer.Update () [0x00000] in <8962180363a94bf7bd897569e6298675>:0
Build: U49-575720-S