Sandertv / gophertunnel

General purpose library for Minecraft Bedrock Edition software written in Go
MIT License
411 stars 93 forks source link

Ability to read/write packets immediately after client connects #213

Open GameParrot opened 7 months ago

GameParrot commented 7 months ago

Currently the earliest packets can be read/written is after packets like login/resourcepackstack have already been sent when using Listen(). However in some cases it would be preferred to be able to send packets as soon as the connection occurs before the loginpacket is sent. Currently the only way to do this would be using a gophertunnel fork/spoon.