Closed Grisgram closed 1 month ago
The mesh.calc_normals_split()
function no longer exists in Blender 4.x. The development repository has already fixed this issue but the release version (which I see you're using via the line number error) has not been updated to Blender 4.x.
I'll update the release version to match Blender. In the meantime, you can download the zip from the development repository.
great news! thanks for replying
Hi there,
I am a bit desperated, running Blender 4.1 and i can not even export a simple cube with a single-color basic material.
This is the scene incl settings![image](https://github.com/Sandman13sq/DmrVBM-blender-to-gms2/assets/19487451/0df05f79-8917-4b8c-a544-9602607933d8)
When I export, either the script creates a duplicate of my object (which stays in scene) and crashes with
or, sometimes, it works, but the file contains more or less only null bytes:![image](https://github.com/Sandman13sq/DmrVBM-blender-to-gms2/assets/19487451/0bb68951-d04b-4ceb-80a5-994b83746970)
Any help greatly appeciated! Thanks in advance kind regards Gris