Closed 0pLuS0 closed 2 months ago
Is there any .gid files in your MO2 overwrites?
Yes I can make the grass cache successfully, I just ran it over again, putting another PrecacheGrass.txt in the Skyrim directory.
Here's a screen shot of the grass cache I just made.
Here's a partial view of the grass directory showing the cgid files.
I forgot to mention, right when the grass cache is done, and I get the popup message saying it completed successfully that is when the PrecacheGrass.txt in the Skyrim directory disappears.
Here's the NGIO-NG log. NGIO-NG.log
THANKS
PrecacheGrass.txt should be deleted when caching complete, so that caching doesn't startup again. The popup shows up because NGIO is not detecting the grass cache. You need to create a new mod from MO2 overrides and name it something like NGIO cache. I would first create a mod or move the files to there corresponding mod that generated them for the other files in your overwrites folder.
I didn't think about the name, I always just called it grass cache
in the past. As for TexGen and DynDOLOD they both recognized the grass cache existed.
Since you said something like
NGIO cache that makes me think named as grass cache
should of worked?
It would be nice if you can make it so we can name it anything we like.
I always start MO2 then move all the directorys out of overwrite
except grass
, then I right click in MO2 Overwrite at the bottom and create a new mod.
I just named it NGIO cache
here's a screen shot. I'll rerun over xLODGen, TexGen, DynDOLOD and see how this goes.
THANKS
P.S. Are these ok as .cgid or do they need to be renamed to .gid?
I meant .cgid. Name shouldn't matter, I thought you left the files in the overrides folder.
No I didn't leave the grass cache in the overwrite folder. I right clicked Overwrite in the bottom left pane of MO2 and then clicked Create mod...
and named it NGIO cache
as you mentioned trying
The instructions said;
THANKS
I just started TexGen, notice HD Grass isn't grayed out but Grass is, TexGen recognizes the grass cache, that I just created and named NGIO cache
.
THANKS
I figured that after your response, sorry for the misunderstanding. If the grass cache was recognized as being in the folder, grass wouldn't be greyed out. HD grass is always available.
Oh my bad, HD Grass is because I'm using Complex Grass...
If you don't use Complex Grass then you get Grass instead of HD.
Oh ok, check if the cache actually loads in game when you get chance if does load, I know what the issue is.
Here's my DynDOLOD_SSE.ini showing I'm using cgid
.
I just started DynDOLOD and the grass
section is not grayed out and active, showing that DynDOLOD recognizes the grass cache.
I'll be back when DynDOLOD is done, it takes like 50mins LOL.
THANKS
What the heck, now it's working! It doesn't like being called grass cache
? LOL
So what could be the issue before?
I figured the issue might be the way I check the folder for .cgid files because if it shows up in other tools and in game than its what I am doing. I don't know why the name would be an issue but the way MO2 does things, things can get weird.
Since this issue was fixed, I'm going to close it out.
Ok, but I am going to name it as grass cache
again, and if it does the same thing I will report back and hopefully you can figure it out.
THANKS
Odd, I've been making it Grass Cache
and it's working... hmm
Describe the bug I'm running SSE 1.6.640.0 using MO2 2.5.0, when I start Skyrim I get a popup message, saying the grass cache files are missing, unless I have a text file PrecacheGrass.txt next to SkyrimSE.exe.
I have created the PrecacheGrass.txt and placed it in the Skyrim directory where SkyrimSE.exe is located, but every time I create the grass cache it disappears.
Screenshots If applicable, add screenshots to help explain your problem.
Here's a screen shot of the PrecacheGrass.txt I created in the Skyrim directory.![PrecacheGrass txt](https://github.com/SaneEngineer/No-Grass-In-Objects-NG/assets/36190223/3c6504cc-bc32-4b28-9269-6b36f1d87e57)
Caching If you are having issues with Caching, please upload PrecacheGrass.txt It disappears on me as I mentioned when I generate the grass cache, so I don't have it to upload.
Config Please upload your GrassControl.ini GrassControl.ini.txt
Log Please upload your NGIO.log here or link from pastebin I don't have the NGIO.log when I created the grass cache, because I have been running the grass cache over several times, working on other issues.
Additional context After I created the grass cache, I added it into MO2 and then I ran xLODGen, TexGen and DynDOLOD successfully.