Closed Hundr closed 2 years ago
Did you try using my plugin again to see if this happened again?
Yes this was occurring with your latest build. It was then that I switched to a different .DLL from a Kenny Wall (gtaforums) and the continous PED/NPC spawning did not happen again. Posted here: https://gtaforums.com/topic/717612-v-scriptnative-documentation-and-research/page/39/?tab=comments#comment-1071221925
I meant did you switch back to my dll and see if the continuous spawning occurred?
Yes I have been able to reproduce this issue, even with progressing further in the story. When I return to Trevor's safehouse, Flyod PED's continue to spawn I have attached a screenshot:
does not happen without mods and with the other .dll
Should have been fixed with commit 09dfec4, but it requires testing.
I'm currently investigating the cause of this issue, as recently I've been able to replicate it.
I'm going to close this out as it should of been resolved with the pools improvements, any other issues involving pools will be merged into a new issue for better clarity about the state of the project.
Using: EGS GTA V (1868.4), Menyoo Trainer v1.3.0, ScriptHookV.dll (your version), and dinput8.dll
Issue: Multiple spawns of the same NPC "Floyd", one after the other, non-stop. The game is spawning the NPC at the safehouse, under the bedrooms, and around the perimeter of the safehouse, in the streets.
When I switch to a different ScriptHookV.dll, created by different author (Kenny Wall), the issue does not happen.