Santarh / MToon

Toon Shader with Unity Global Illumination
MIT License
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Add [NoScaleOffset] to _UvAnimMaskTexture #72

Closed iCyP closed 5 years ago

iCyP commented 5 years ago

Do you forget [NoScaleOffset] to _UvAnimMaskTexture?

iCyP commented 5 years ago

my mistake

Santarh commented 5 years ago

Thanks for your Pull Request. Yes, _UvAnimMaskTexture doesn't need its own scaleOffset. Fortunately, all textures use _MainTex_ST in shader implementation and scaleOffset property doesn't appear in inspector. But... for consistency, I think this pull request is needed.