Closed GoogleCodeExporter closed 9 years ago
Thank you for the report.
Regarding build failure, the target SDK version is currently hard coded at the
following line to build binaries which can support Mac OS X Leopard (10.5).
http://code.google.com/p/mozc/source/browse/trunk/src/gyp/common.gypi?r=115#777
If you want to build Mozc on Mac, you need to
a. install Mac OS X SDK 10.5 into your build environment, or
b. manually update the above line with some SDK version that is available on
you build environment.
Issue 80 might be a similar topic.
Regarding the certificate verification error, can you try if the following
instruction resolves your problem?
http://sourceforge.net/apps/trac/sourceforge/wiki/Subversion#ServerCertificateVe
rificationFailed
Thanks,
Original comment by yukawa@google.com
on 23 Jun 2012 at 2:01
Thanks for the tip and quick reply :-)
i replaced macosx10.5 to
SDKROOT='/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/De
veloper/SDKs/MacOSX10.7.sdk/'
(http://stackoverflow.com/a/9852177)
it seems another error. hope this helps.
Original comment by m...@nzwsch.info
on 23 Jun 2012 at 2:43
Attachments:
Yeah I saw the exactly same errors when I tried Clang compiler to build Mozc on
Linux a couple of weeks before. I have already fixed them in our internal
repository and the next release is expected to resolve these issues.
As a quick workaround for r115, can you try again after removing the following
"-Werror" option?
http://code.google.com/p/mozc/source/browse/trunk/src/gyp/common.gypi?r=115#49
Thanks,
Original comment by yukawa@google.com
on 23 Jun 2012 at 3:08
passed build_tools, now i couldn't build.
so i tried several times, i got different errors.
first one is without qt.
second is perhaps forgot installing qt?
last one is installed qt and set locale us-ascii to utf-8
thanks in advice,
Original comment by m...@nzwsch.info
on 23 Jun 2012 at 3:57
Attachments:
Regarding first one (log.txt), I found that we actually received the same
report as Issue 91. Please replace the
SetRect(&rect, 0, 0, 1, 1);
in
http://code.google.com/p/mozc/source/browse/trunk/src/renderer/mac/RendererBaseW
indow.mm#122 with
rect.top = 0; rect.left = 0; rect.right = 1; rect.bottom = 1;
I don't know well about Qt enabled build on Mac so let me update later.
Thanks!
Original comment by yukawa@google.com
on 23 Jun 2012 at 5:07
We did it! final part was successful. thanks a lot. I don't care using qt
whatever I installed it by homebrew, it's simple and pretty neat.
これが成功の証です。keep up the great work.
Regards,
Original comment by m...@nzwsch.info
on 23 Jun 2012 at 5:35
Yey, glad to hear that.
Original comment by yukawa@google.com
on 23 Jun 2012 at 5:39
[deleted comment]
[deleted comment]
r131 contains that fix.
Original comment by yukawa@google.com
on 28 Mar 2013 at 5:47
Original issue reported on code.google.com by
m...@nzwsch.info
on 23 Jun 2012 at 1:36