SaracenOne / Unity-Source-Tools

Plugin to import resources from the Source engine in Unity3D.
GNU General Public License v2.0
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Incorrect transformations on props #1

Open s-ilent opened 5 years ago

s-ilent commented 5 years ago

Some props in maps have incorrect transformations.

Example: In nt_shrine_ctg, the Temple Banner props (see prop_dynamic_27) have incorrect rotation (and are embedded in the wall). Rotating them 90 degrees looks a bit better. This might be because they are imported as static meshes with armature, but no weighing.

Notes: Some props might be mirrorred on the X axis too, but that might be part of the original map.