SaracenOne / Unity-Source-Tools

Plugin to import resources from the Source engine in Unity3D.
GNU General Public License v2.0
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Prop skins aren't converted #6

Open s-ilent opened 5 years ago

s-ilent commented 5 years ago

Props in maps with multiple skins default to the base(?) one.

Examples: The terminals in nt_shrine_ctg are all using the base skin. The paintings in nt_isolation_ctg are all using the default skin.

Notes: There's some info at https://developer.valvesoftware.com/wiki/Prop_static

SaracenOne commented 5 years ago

Should be addressed here: https://github.com/SaracenOne/Unity-Source-Tools/commit/c6af65f2117374bf488b134521045ee14e427b1b