SarahWeiii / CoACD

[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
https://colin97.github.io/CoACD/
MIT License
405 stars 52 forks source link

add persistence #46

Open laurentopia opened 1 week ago

laurentopia commented 1 week ago
eliphatfs commented 2 days ago

Hi laurentopia, thank you for contributing to CoACD! I looked into the code and I like the idea of storing meshes on the same GameObject and persistence of mesh data automatically. However, the current dependency on SaintsField.Playa may cause confusion on the usage without reading the code or instructions on the editor extensions, and the EditorUtility call would make the code fail to compile on build. I would like to accept the PR but also make some changes after.