Closed Refzlund closed 1 year ago
Pretty much the same as #63 I don't think the issue was ever solved. What SourcePawn Compiler version are you currently using for your project though?
Pretty much the same as #63 I don't think the issue was ever solved. What SourcePawn Compiler version are you currently using for your project though?
Ah — yes. I'm using the default one provided by the extension at user/sourcemodAPI
. Can't tell the version. I'll try to work a bit on the compiler that comes with `sourcemod-1.11.0´ and see if it makes a difference.
I do relate to https://github.com/Sarrus1/sourcepawn-vscode/issues/63 statement of
I suspect that this comes from the linter, which never closes when the compile fails.
I'll let you know if the issue persists.
Thanks for reporting this issue.
I had someone reach out to me on Discord a while back with the same issue, which was also resolved by updating the compiler.
I'll let you know if the issue persists.
👍
Reoccurs seemingly at random;
Using SourcePawn Compiler 1.11.0.6911
via sourcemod-1.11.0, which I've downloaded and selected via"sourcepawn.SpcompPath": "C:/Users/username/Documents/MEGA/Gits/csgo-plugins/sourcemod/scripting/spcomp64.exe"
— from VSCode workspace settings; C:/Users/username/Documents/MEGA/Gits/csgo-plugins/.vscode/settings.json
Fixed in v5 with the use of the LSP.
Basic informations
Further Information
When working with
methodmaps
my computer started taking off.I don't know the root of the cause, other than
methodmaps
being when it started with repeated compilers.To Reproduce
methodmap
entry in your.sp
codeExpected behaviour
I would expect the previous ongoing compile to be closed — giving an error — limited to 1-2 compiles at a time, or shutting down the extension host as an error.
Error messages
These may or may not have occurred when I forced the processes to stop.