Sartaq12 / WaterInteractionPlugin

This is a plugin that integrates Oceanology and FluidNinjaLIVE plugins for Unreal Engine 5
MIT License
75 stars 16 forks source link

No water ripples far from world center #7

Closed EddieSoloProjects closed 1 year ago

EddieSoloProjects commented 1 year ago

I have a Listen Server game that has a large world. It's 140 miles from world center to the beach. I'm seeing a small splash effect but no water ripples. The sample scene works fine in the same project. So either I am missing something or there is an issue far from world center.

EddieSoloProjects commented 1 year ago

So I just tested my character at 0,0,0 and it's what I thought. It works fine there. So there is an issue at large distances from world center. To reproduce place player 50-100 miles away from world center.

Sartaq12 commented 1 year ago

Hello, I've tested it and the world space sims do break down at 100 miles away. However this is true of any worldspace sim in FluidNinjaLIVE, therefore this is more a feature request for it than this plugin, as lack of support for large world coordinates is not due to anything contained in this plugin.

My course of action is to wait until they tackle it, then this plugin will automatically get the fix when upgrading versions.

EddieSoloProjects commented 1 year ago

I just posted on Fluid Ninja Live's Market page requesting the addition.

Kynolin commented 1 year ago

This is almost certainly a limitation of FluidNinja and not related to this plugin. I suggest closing this issue as unrelated. The issue should be resolved by the FluidNinja devs. (We don't have a public GitHub repo, so I can't link this to anything.)

Sartaq12 commented 1 year ago

Thanks for confirming. I will convert this to a discussion for the time being, in case anyone comes along with a proposal or solution.