Closed EddieSoloProjects closed 1 year ago
So I just tested my character at 0,0,0 and it's what I thought. It works fine there. So there is an issue at large distances from world center. To reproduce place player 50-100 miles away from world center.
Hello, I've tested it and the world space sims do break down at 100 miles away. However this is true of any worldspace sim in FluidNinjaLIVE, therefore this is more a feature request for it than this plugin, as lack of support for large world coordinates is not due to anything contained in this plugin.
My course of action is to wait until they tackle it, then this plugin will automatically get the fix when upgrading versions.
I just posted on Fluid Ninja Live's Market page requesting the addition.
This is almost certainly a limitation of FluidNinja and not related to this plugin. I suggest closing this issue as unrelated. The issue should be resolved by the FluidNinja devs. (We don't have a public GitHub repo, so I can't link this to anything.)
Thanks for confirming. I will convert this to a discussion for the time being, in case anyone comes along with a proposal or solution.
I have a Listen Server game that has a large world. It's 140 miles from world center to the beach. I'm seeing a small splash effect but no water ripples. The sample scene works fine in the same project. So either I am missing something or there is an issue far from world center.