Sasai-Kudasai-BM / Water-Physics-Overhaul

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Running rough on server #2

Open No3371 opened 3 years ago

No3371 commented 3 years ago

[Forge 36.1.2] So I gave it a try and it turns out it can't run smoothly, can't really say if it's a mod compatibility issue, it's quite possible because I maintain a 270 mods pack.

I am quite looking forward to this so if you add a optional toggle for some debug logs then I'll help to investigate what's going on.

The skds config is set to min 50 blocks and stop at 25ms before tick ends.

With WPO, no players online

Version: 1.16.5
Time span: 19807 ms
Tick span: 30 ticks
// This is approximately 1.51 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] tick(29/1) - 99.90%/99.90%
[01] |   #getEntities 40/1
[01] |   #getChunkCacheMiss 893/29
[01] |   #getChunk 1975/65
[01] |   levels(30/1) - 99.84%/99.84%
[02] |   |   unspecified(30/1) - 83.15%/83.15% <<<<<
[02] |   |   ServerLevel[world] minecraft:overworld(30/1) - 16.71%/16.71%

Without WPO, no players online

---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.16.5
Time span: 9751 ms
Tick span: 196 ticks
// This is approximately 20.10 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] nextTickWait(195/1) - 91.30%/91.30%
[00] tick(195/1) - 8.67%/8.67%
[01] |   levels(196/1) - 95.65%/8.29%
[02] |   |   ServerLevel[world] minecraft:overworld(196/1) - 95.68%/7.94%
[03] |   |   |   tick(196/1) - 99.39%/7.89%
[04] |   |   |   |   #getChunkCacheMiss 70150/357
[04] |   |   |   |   #getChunk 1546017/7887
[04] |   |   |   |   unspecified(196/1) - 80.94%/6.38%
[04] |   |   |   |   chunkSource(196/1) - 18.51%/1.46%