Closed fl0at88 closed 5 years ago
I'm already aware of this. That model's bone count is higher than the max. number of joints currently supported by this example.
I have merged a PR that checks this limit, so the model should not longer segfault but will also not display correct because some meshes have more joints than the code currently supports.
The model display correct when i set the value to 128
I have increased the limit to 128 joints and also introduced a define in the loader and the vertex shader that you can increase if you need more.
likes this https://sketchfab.com/models/844ba0cf144a413ea92c779f18912042