Closed RajdeepKonwar closed 8 months ago
That's to be expected. Morph targets aren't implemented, and as such glTF files that use them may either fail to load or aren't displayed correct (see https://github.com/SaschaWillems/Vulkan-glTF-PBR#gltf-20-model-loading). As of now I don't have plans to add support for morph targets.
Ah, got it!
But what about the crash which I see when I load the AnimatedTriangle
model as the default model to start with? I believe that model has just a simple rotating animation.
The animated triangle sample from the repo you linked works fine for me.
Bizarre - I am not able to reproduce it anymore either! Thanks anyway!
Hello Sascha,
Animations are not working correctly in the viewer. For instance, when I load the
AnimatedMorphCube
model from the official glTF sample models repo, nothing is animating! Same with theAnimatedMorphSphere
model - I believe I remember them animating a few months back.AnimatedTriangle
is still working - haven't checked rest of the models.Another issue which I encountered is if I hardcode the![image](https://github.com/SaschaWillems/Vulkan-glTF-PBR/assets/22571164/9e73d31a-9aef-46a6-86e4-b16b5a4b7d99)
AnimatedTriangle
model to load by default instead of theDamagedHelmet
- I get this error:I am a big fan of your work and would highly appreciate if you could take some time to fix this!
Thanks, Rajdeep