Hello! I want to draw the depth buffer as a texture.
I'm using the vkCmdCopyImageToBuffer function to get data.
I have some questions:
Valid Usage - srcImage must have a sample count equal to VK_SAMPLE_COUNT_1_BIT.
Is it possible to customize image transitions when using MSAA? If yes, then how?
Are there other options for receiving VkImage as data?
When is the best time to receive VkImage? During a render pass or outside of it?
Hello! I want to draw the depth buffer as a texture. I'm using the vkCmdCopyImageToBuffer function to get data. I have some questions: