With this ticket we shall create a simple demo level that uses the elements we already have. The setting will be jungle. In the issue #22 the jungle level was described with more stuff then we already have. So the goal of this ticket is just to have a test level and something we can promote in the game off 2018.
Level Abschnitte
Level start. Player learns to run and jump.
Level gets vertical. Player learns the physics of the game character in more detail.
A plateau is reached where the ankylosaurus from #16 is waiting for the player. The ankylosaurus sleeps when the player arrives. The player needs to shoot the ankylosaurus because there is no other way around. Player learns that he can shoot animals to defeat them.
He also might notice that his damage increases if the shoots in the rhythm of the music.
Player leaves the plateau after defeating the ankylosaurus and descends from the mountain. While descending he notices that he reaches dead end. In his back the Sabre-Toothed-Tiger appears and attacks him. After defeating the Tiger a ladder appears. The ladder is introduced as a mechanic to climp on higher ground with this. So the player can leave the dead end.
Player enters an area with lots of trees where the Angry Ape is waiting. He needs to use ladders to reach the ape. Otherwise it will impossible to shoot the Ape because he jumps into the trees. after attacking.
A chine needs to be passed. The chine will be passed by using a bridge. He gets attacked by a giant wasp. while passing the chine.
With this ticket we shall create a simple demo level that uses the elements we already have. The setting will be jungle. In the issue #22 the jungle level was described with more stuff then we already have. So the goal of this ticket is just to have a test level and something we can promote in the game off 2018.
Level Abschnitte