As a User
I want to have macro based goals
so my game experience has more depth
Description
When you press the Investment button, a counter will increase. When the counter reaches a specific milestone, a new milestone number will be displayed. Once a milestone is reached, the progress bar will fill up faster.
Acceptance Critera
[ ] display a milestone
[ ] milestone counter is increasing by pressing the investment button
[ ] if milestone is reached, it should display a new milestone & increase the speed of the progress bar
Tasks
[ ] write tests
[ ] create a Milestones component
[ ] let it have the props investementCount
[ ] write a function handleMilestone, which runs when currentMilestone is reached
[ ] display current investmentCount and the currentMilestone
[ ] let handleMilestone decrease the delay value in the ProgressBar component & adjust currentMilestone to a new value in predetermined steps
Value Proposition
As a User I want to have macro based goals so my game experience has more depth
Description
When you press the Investment button, a counter will increase. When the counter reaches a specific milestone, a new milestone number will be displayed. Once a milestone is reached, the progress bar will fill up faster.
Acceptance Critera
Tasks
Milestones
componentinvestementCount
handleMilestone
, which runs whencurrentMilestone
is reachedinvestmentCount
and thecurrentMilestone
handleMilestone
decrease thedelay
value in theProgressBar
component & adjustcurrentMilestone
to a new value in predetermined stepsComplexity Weight
3