Open SaucyPigeon opened 4 years ago
This will require serious rework of faction generation. Would help if there was some form of faction generation framework that mods like Faction Control, Realistic Planets and Boats can use all together for maximum compatibility.
Managed to gain compatibility with extensive use of transpilers on the TileFinder::RandomSettlementTileFor(Faction, Boolean, Boolean) method. Need to test with other faction-changing mods for further general compatibility. Compatibility with Faction Control remains.
With RPFU's nation building setting set as "none" and "consider temperature when placing factions" set to false, Boats should be able to move settlements towards the coast.