Sauron754 / SpaceScript

Text based orbital mechanics simulation
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dataHandler tick count #20

Open Sauron754 opened 7 years ago

Sauron754 commented 7 years ago

the data handler will need to be able to save tick count somewhere

Sauron754 commented 7 years ago

also would be helpful to add a start file writing/filling pattern to all new... functions; what I mean is a default set of variables/lines which are automatically written to the save and then just need to be modified

taragor commented 7 years ago

you can save the tick count in current.universe (can save a theoretical unlimited number of parameters) i can add some start parameters, just give me a list

Sauron754 commented 7 years ago

okay I would say we have another parser, which handles the low end stuff so that when we actually need to work with saves we can just say -> give me this parameter and then he finds out which line to check and returns the parameter

list of usefull parameters

predefined we might want to have segments (like a data structure) e.g.:

objects{ (brackets open the part where objects are saved) object name[ property1; property2; etc. ] } (again bracket for closing the objects part) and then the same for crafts and flight plans

as default lines we should write the segments (like objects, crafts, flight plans) and then into the objects add a "starting solar system"

Sauron754 commented 7 years ago

should I take over this job because i think you have enough to do with the simulation?