Savage-Game-Design / Mike-Force

Mike Force is cooperative, capture-the-island style gamemode for the Arma 3: S.O.G. Prairie Fire CDLC.
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Zues access randomly lost on respawn #31

Open DoktorMahn opened 3 years ago

DoktorMahn commented 3 years ago

Describe the bug

Zues access is randomly lost on respawn on occasion. There have been some times that one respawn was enough to lose access, there are some times where it took multiple or several. In any case, I have not been able to play the mission for any length of time without eventually losing Zues access.

To Reproduce

Try open Zues after being downed or respawning. It may take several tries or a length of time, but it always eventually fails to open Zues.

Expected behaviour

I expect Zues to open whenever I want it to, but after a while of being downed or respawning, it fails to open and just plays the Zues ping tone. It is only remedied by a server/mission restart.

Environment (please complete the following information): Version: Map (Blufor on Mike Force mission, Cam Lao Nam):

Additional mods: LAMBS, Blastcore Edited, Enhanced Movement, DynaSound 2, Zues Enhanced

Time the bug occurred (Please leave in GMT+0): If Not on an official server, please leave the time zone of your client for LAN, or the server for dedicated: 0130 GMT

Additional context This is my first GutHub post, have patience if this form seems sloppy :)

jaj22 commented 3 years ago

This sounds like a BIS bug specific to #adminlogged on LAN hosted that we worked around in Antistasi. It's documented here, but let me know if you need more info:

https://github.com/official-antistasi-community/A3-Antistasi/pull/841/files

DoktorMahn commented 3 years ago

This sounds like a BIS bug specific to #adminlogged on LAN hosted that we worked around in Antistasi. It's documented here, but let me know if you need more info:

https://github.com/official-antistasi-community/A3-Antistasi/pull/841/files

Thank you jaj22, I read the post and it makes perfect sense. It explains why I'd lose zues at random points, when it had everything to do with how early/late in the mission I died and my body was deleted. Again, thanks for the response.