SavisArmador / Game-Concept-Notes

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Review on our first alpha! #11

Open SavisArmador opened 8 years ago

SavisArmador commented 8 years ago

TUMBLR POWER! ᕙ(◕ω◕)ᕗ’s review of Darksun: Spiritscape: Rating: 9.5/10

Let me start by saying that I’ve been a fan of the Darksun series since the release of Ghostplane, so this review is gonna be a little biased.

Trusting the series’ history, I bought Spiritscape on release day, and I was not disappointed. Right off the bat, I’m coming into a beautifully rendered cutscene. I’m already blown away by the same high levels of quality in the designs of characters and environments that the series has been known for. As I played the game, the impressiveness never faded, with lots of greatness throughout.

Gameplay: 10/10 Spiritscape takes the old concept of base management minigames, and turns it into something actually enjoyable with the Tether Outpost creation. The combo mechanic is intuitive, fun, and works great with the soundtrack. The progression is just right, not too grindy, and you don’t become too OP too quickly Enemies are all unique and fun, it never feels like you’re fighting endless hordes of copy-pasted grunts. Visuals: 10/10 Beautiful, immersive environments. I actually got too distracted by the water rendering at Lakeview Manor, and got killed. Complex character designs, each with their own distinct personality. The Thaumaturgy equipment deserves a special mention, every part looked like it had its own purpose, and was remarkably believable. Audio: 10/10 The music is designed to ramp up and become more intense as your combo grows, which makes you feel like a real badass when you lay down a perfect beating. The diversity in the music really helps to capture a unique feeling for each area. From the dance mix in the tutorial to the metal rock theme of the final fight, there’s a great control on the intensity of fights. The entire soundtrack is made up of original songs, and every one is amazing. Controls: 8/10 The buttons are all smooth and responsive, so you don’t have to worry about dying to poor response time. This game still faces the same biggest problem of the other titles in the series, which is that the default key mappings are rather unintuitive. It’s totally possible to change them to something more sensible, though.

All in all, Spiritscape is definitely worth the thirty bucks. Or, if you’re a cheapskate, you can get it on sale.