Sawful / ZWremake

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Add new player states #85

Closed Sawful closed 6 months ago

Sawful commented 7 months ago
Sawful commented 7 months ago

Harder than I thought. Obviously, the player shouldn't be obstructed by enemies while dashing, as that seems unfair. But if I disable enemy collision, how to deal with the character dashing into enemies? When he ends his dash, if he's in an enemy, the collision will turn back on and it will probably break.

Sawful commented 7 months ago

Also need to see how collision with obstacles will work. If not to complicated, I will try to have it similar to League of Legends' dash system, where you can only go through an obstacle if you pass completely, else you just have collisions with it.